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Maya Motion Capture Workflow

motion capture work from fall 2019 DESIGN 6400
I do not own the 3D models or motion capture data.

Myself in a motion capture suit. I do not own the 3D models or motion capture data used within these projects.

Myself in a motion capture suit. I do not own the 3D models or motion capture data used within these projects.

A brief workflow animation of the motion capture test. I created a group of dancers from the same motion capture data and 3D character model.

Maya character rig user interface.

Maya character rig user interface.

Different Views of 3D character model in Maya with raw texture.

Different Views of 3D character model in Maya with raw texture.

Another example I created using the same pipeline with a more dynamic character and animation. *character rig not owned by The Ohio State University Design.