Approach
This week was spent finalizing the audio track for the short, reconfiguring some elements after the week's critique, and trying a different method of creating assets for isadora by working in After Effects. To harden the scope of the project I finalized the audio. For making the audio I worked within Audacity. I mixed together a score from Hans Zimmer's Interstellar, tropical bird soundscape, vinyl white noise, and a cymbal swoosh. I added some effects to all of the audio tracks to better blend the sounds together. I also adjusted the tracks decibel levels so the tracks were not competing with each other. In the end the audio tract is just about fifteen seconds over three minutes. After presenting and digesting the feedback from the class I decided to lean on more optical illusions which shift and change prospect rather than still illusions. Rather than simply showing objects interacting within the space created on the door, I am having the said created space be more a part of the show dynamically by moving and shifting perspective. Additionally, a realization occurred this week, since this projection mapping show will most likely only be seen in person by me, and then recorded for others to see, I should be making the show for the cameras eyes not my own eyes. I have the ability to control what the audience will see through the power of the camera. Given this opportunity, I am tweaking the visuals to work better on film, and I am also blocking how the camera will be interacting with the door. The camera will no longer simply be a stationary recording device, but an equal and critical storytelling tool. During the end of the week I have received an email from noelle and I am working with her to render After Effects files using the ACCAD servers, thus this will allow me to ramp up on the production side of things. Hopefully, allowing me to gain a quicker workflow. Due to my computer latency, keeping Isadora from running at full capacity, I have devised a work around to avoid issadora playback issues. Instead of mapping video renders to the door using Isadora, I am mapping video files onto an image of the door inside of After Effects. I am then rendering the After Effects files, without the door, and mapping siad video to the door using Isadora. The result is a more dynamic, seamless, and refined projection, for the content being projected is not restrained to my average abilities of working with isadora, and the feedback workflow becomes faster. As I am now creating assets and working on the door in After Effects, meaning, what I see in After Effects becomes exactly what I see on the door in real life. Opposed to my previous system of: rendering things from After Effects, testing them on the door, then re rendering adjustments until I am pleased. I'm not sure why I haven't been utilizing my new system of working before, it's much more efficient.
Above is the image of the door I am working from in After Effects. To test if this system worked, I simply placed this image of the door in Isadora and mapped the door image back on to the real door. The result was an odd visual of a door mapped onto the exact door, the system works!

